closed beta · sign up by Fri May 29
Beta Test Program
help shape the v1.0 release on Fri Jun 12
A small private group of testers receive the build via itch.io on Sat May 30 with a beta key, play it for two weeks while we iterate on feedback, and credits/attribution flow back on launch day. Signups close end-of-day Fri May 29.
Gameplay preview
what the beta build looks like
▶
gameplay video — coming soon
[placeholder · final cut posts before signup closes]
Timeline 3 weeks · beta → release
how the next three weeks shape up
Now → Fri May 29
Signups open
Apply via the form below. Selection is by X-handle visibility in AI / gamedev / procgen circles + the prompt you'd most want to build a world from.
Sat May 30
Beta keys go out
Selected testers receive an email with the itch.io link and a private beta key. Click the link, redeem the key, download for your platform.
May 30 → Thu Jun 11
Beta period
Two weeks. You play, you report what's broken or what feels off via the in-game feedback channel or direct DM. We iterate weekly. Builds update via itch.io's own auto-updater.
Fri Jun 12
v1.0 public release
Wander Around v1.0 launches publicly on itch.io. Beta testers keep their access; the public buys it normally. Reviews and feedback from beta testers get amplified on launch day with attribution.
What you get as a tester
the deal
- Early itch.io build — full game, two weeks before public
- Direct line to the dev — Ben @prometheus7, no tickets in between
- Credits acknowledgement — name in the in-game credits roll
- Launch-day attribution — quotable reviews amplified with @-tag
- Free public release — you keep your itch.io download forever, including the v1.0+ updates
- Influence v1.0 — what you find shapes what ships Friday June 12
Apply for beta
signups close end of day Fri May 29 UTC · keys sent Sat May 30
limited slots · selected by X-handle visibility + the prompt you'd build first
How beta keys work
step by step on Sat May 30
- You receive an email from
beta@wanderaround.io with subject "Wander Around beta key inside" — sent during the day on Sat May 30 UTC.
- The email contains an itch.io download link plus your private beta key (a short alphanumeric string unique to you).
- Click the link → it opens the Wander Around itch.io page in "beta access" mode → enter your beta key when prompted.
- Download the build for your platform (Windows portable .zip or Linux AppImage). Unzip and run.
- Play. Report what's broken, what feels off, what you wish existed. We iterate. You get the updated builds via itch.io's auto-updater (or by re-downloading from the same page).
- On Fri Jun 12, v1.0 goes public. Your itch.io access persists. Public buyers get the same build going forward.
Questions / first time here?
we got you